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1. Radically improve star systems and space design - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: How much dev time are you thinking should be spent on reading, editing and ensuring consistency on enough fanfiction to fill 167 novels? Are you actually trying to convince me this can't be done? And you're a goon no ...
- by Daugar Draaken - at 2017.01.02 14:59:12
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2. Radically improve star systems and space design - in Player Features and Ideas Discussion [original thread]
Do Little wrote: Basically, it comes down to return on investment. Granted. Granted twice. But still, I see new space games emerge out there that offer all of the above, at a fraction of the cost and do it better than CCP. Do Little wrot...
- by Daugar Draaken - at 2017.01.02 13:20:44
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3. Radically improve star systems and space design - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Nana Skalski wrote: I like how Original Elite had all those planet descriptions in just few KB of data. http://wiki.alioth.net/index.php/Classic_Elite_planet_descriptions
Quote: #152. Isatre The world Isatre is a ...
- by Daugar Draaken - at 2017.01.02 13:07:12
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4. Change charactors without logging out - in Player Features and Ideas Discussion [original thread]
Jonah Gravenstein wrote: The launcher is as close as CCP can get without having to delve into the 13+ year old, probably undocumented, code that handles session changes and rewriting it to accommodate a character switch. If they did dive into t...
- by Daugar Draaken - at 2017.01.02 11:55:02
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5. New System Discovery - expansion - in Player Features and Ideas Discussion [original thread]
Leila Larphson wrote: Let us expand the cluster that is New Eden to become a Galaxy ! New eden is just over 100 light years and a few thousand stars. A galaxy is 100.000 light years and several hundred billion stars. CCP could expand th...
- by Daugar Draaken - at 2017.01.02 11:49:49
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6. New System Discovery - expansion - in Player Features and Ideas Discussion [original thread]
DrysonBennington wrote: Danika Princip wrote: What does that have to do with anything? If you hand a group a place they can exist in total safety where they will be nigh impossible to dig out, what do you think they are going to do with it?...
- by Daugar Draaken - at 2017.01.02 11:45:21
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7. New System Discovery - expansion - in Player Features and Ideas Discussion [original thread]
Leila Larphson wrote: This just in from one of our reporters: "In recent days astronomers from all over New Eden have picked up faint electromagnetic radiation that appears to be eminating from another star cluster. Preliminary analysis indi...
- by Daugar Draaken - at 2017.01.02 11:43:03
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8. Chinese version client for EVE required - in Player Features and Ideas Discussion [original thread]
In favor, +1
- by Daugar Draaken - at 2017.01.02 11:40:34
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9. Skins should give small bonuses - in Player Features and Ideas Discussion [original thread]
Good idea. Very minor benefits to having a special ship (a bit more cargo, a tiny bit faster, etc.) would be great. Maybe it would be easier to create a standard and nondestructible rig in a skinned ship, to simulate its relative difference from s...
- by Daugar Draaken - at 2017.01.02 11:37:53
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10. Add collision spheres for planets and moons at subwarp speed - in Player Features and Ideas Discussion [original thread]
Good idea, I am in favor.
- by Daugar Draaken - at 2017.01.02 11:29:30
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11. Radically improve star systems and space design - in Player Features and Ideas Discussion [original thread]
Lets get one thing out of the way - gameplay is nice and all, but I am in eve for the storytelling, worldbuilding and immersion. I like to win, but since I have attained only 22M SP since 2006 it stands to reason to conclude I am not here to conqu...
- by Daugar Draaken - at 2017.01.02 11:24:26
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12. Rat Skins - in Player Features and Ideas Discussion [original thread]
Not Rats as in Pirate, but Rat as in https://www.google.com/search?q=Rat+bike&ie=utf-8&oe=utf-8&aq=t
I am not talking standard issue rusty ships - I mean ragtag, partially assembled, "millenium falcon" , retrofitted hulls. These ...
- by Daugar Draaken - at 2016.12.31 16:06:02
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13. Looking for CVA/Yulai friendly sidekick or mentor - in My EVE [original thread]
I have been in eve since 2006, but never bothered to get in to it, or occasionally quitting in favor of RL stuff. I suppose I have like half a year on my belt and 15m SP. What I find is I get stuck. I just do the same thing over and over and am ...
- by Daugar Draaken - at 2016.02.11 11:10:09
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14. Ship crews - in Player Features and Ideas Discussion [original thread]
Self explanatory image I am in favor. I appreciate realism and world simulation. I think it is doable, and it would have desirable storytelling implications. Numbers
- by Daugar Draaken - at 2016.01.31 15:50:26
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15. Proper planetary science and narratives, low hanging fruit - in Player Features and Ideas Discussion [original thread]
I understand and respect the constraints of game design. But the current Eve planetary systems are just a bit off. Real world science is catching up fast to the public consciousness. We are finding and understanding exoplanets better and better. A...
- by Daugar Draaken - at 2016.01.22 10:43:32
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16. Pilot - in Alliance and Corporation Recruitment Center [original thread]
bump
- by Daugar Draaken - at 2016.01.21 10:31:47
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17. 3D printed star system blocks - in Player Features and Ideas Discussion [original thread]
I recently saw a 3D diagram printed in transparant material. Inside the clear cube a number of intricate forms floated, like a hologram frozen solid. It is quite beautiful. http://blog.stratasys.com/wp-content/uploads/2012/11/ship-in-a-bottle_v...
- by Daugar Draaken - at 2016.01.19 14:20:16
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18. Module and skill ideas - in Player Features and Ideas Discussion [original thread]
Some random ideas - Powerloader (midslot) Module that increases the quantity of ammunition for all weapons that require ammunition, as well as increases the rate of fire for available weapons. Chaff Module that emits foil or otherwise dist...
- by Daugar Draaken - at 2016.01.14 18:14:58
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19. Pilot - in Alliance and Corporation Recruitment Center [original thread]
Hi there. I am a Gallente 15Mil Pilot. I started out in 2006, but I haven't played regularly the last ten years, oh about 1-2 months for every year. The foreseeable 3 months I will be stuck home (and bedridden) so I intend, at least till June, to ...
- by Daugar Draaken - at 2016.01.14 15:35:30
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20. In station docked ship graphics, mechanics. - in Player Features and Ideas Discussion [original thread]
Not a ship in some vast cavernous space - a ship is docked in a space designed for the class of ship. Mooring clamps. Entry bridges. Animated cargo management. Background noises. For every size of vessel another type of docking environment . Sp...
- by Daugar Draaken - at 2016.01.13 23:17:55
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